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This game really caught me by surprise. Many of the things I was considering to levy as criticism I actually reconsidered to be good design decisions once I understood the game as a whole a bit better. My first run went pretty badly, but probably in the best way because I learned everything I needed. At first I was trying to aim the syringe with my mouse, and ended up wasting them all not realizing they were limited; or how powerful just one of them can be. More often than not on my second run I had more syringes than I needed. I thought the base move speed felt slow in the start, but I think its actually fairly well balanced against the zombies, and the slow pace of repositioning yourself ultimately synergises with the function of the syringes and waiting for the cure to spread while you carefully herd your horde of soon-to-be-living back to a safe zone.

The one main criticism I held from the start is that the audio balancing could definitely use some tuning. Some sounds are jarringly louder than most (like some of the cheers that happen when a rare item drops), and most of the sound effects are a fair bit louder than the baseline volume set by the music and steady ambient noises. The sound design itself, however, I think is very good! I wonder if you did all your own foley, because it was definitely worth it if so. I would consider maybe using a Volume Limiter on some of the sounds to bring their peak volume more in line with the subtler noises, so we don’t miss out on all that detail by lowering the volume as a whole.

I really really enjoyed the twist later into the run where you get to pick a perk/upgrade for the zombies instead of yourself! I think there’s a crazy amount of potential in there to spice up the game and make runs feel unique. You could even choose the “more zombies” perk in an intentional bid to get more XP, if you feel up for it.

Unfortunately, my second run met an early demise, as around the time I had rescued ~400 survivors, the game started to run progressively slower, down to 1 FPS territory. During this I noticed a very large number of zombies and survivors getting stuck in a small spot just above the pond on the right side. Rescuing a number of the survivors did improve the fps momentarily, but sadly the lag grew faster than I could rescue them. Otherwise I would have been happy to try to finish a full run.

Overall I love this take on the genre, and of the games I’ve seen this jam I think this one has some of the most potential. This game belongs on miniclip in my childhood memories :3

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Thanks so much for this gift of a comment and all the excellent feedback. <3

So happy you had a fun time and can't wait to find solutions to all of your pain points. You are the best!

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This game was an absolute joy to play, you guys really have a knack to make fun things, I can't believe this was made for a game jam! This game is fun, but also strategic since you have to think when you use your syringes very well, the fact that you get power-ups is nice to make the game replayable but the fact that the zombies get upgraded and you also get to choose your own poison makes it even better!

Another certified banger, keep up the good work!

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Thanks so much for playing and for the kind words! Your videos are always a treat.  ❤️ Building this over the course of 2 weeks was an absolute blast and we're so happy to see you enjoy it.

The list of additions and balancing we want to do is very extensive but unfortunately we ran out of time. We're very excited to keep working on this along with our other project.

Thank you again for the fantastic feedback!

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This game is super cool and well done. Keep up the good work. :)

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I love it, it's super polished, it has interesting spin on the genre, art looks great, bonus perks fit well, i've got nothing bad to say, well done!

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Thank you so much for giving it a try and for the kind words! ❤️ Glad you enjoyed it.

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such a well made game, sunk a bunch of time into this one. very satisfying to cure a large crowd of zombies, and the upgrade system is really nice. super good stuff!

Thank you!! We cant wait to add more juicy upgrades!

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super fun, had a bit of a hard time my first 2 runs because i could not find any more syringes at all, but on my 3rd run i kept finding them and got pretty far. Thats RNG for you!

love the art, you guys did a super awesome job on this!

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Thank you so much! ❤️ RNG is of course a big part of the genre but we have plans to make it impossible for it to completely ruin your run.

Basically I had a run with 0 rare upgrades and I have the power to change that, so I am. 😂

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Had a great time playing this game! Took a few failed starts to get a good feel, but you have me hooked! Will be playing this more, I think we have a winner here <3

You're too kind <3 Thank you so much for taking the time to leave us this gift of a comment. So glad to know you had a good time!

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Looks really nice, and I'm a sucker for upgrade selection. Just wish I was a bit faster by default. Also, seems like you get a bit faster while lagging (which I did often).

Awesome work. :)

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Thank you for giving it a go and for the feedback! ❤ Definitely needs some more performance optimizations, will get to those as soon as we can.

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nice arcade

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Amazing concept. If I have to give one feedback, I wish there were more syringes (either on the map or gifted when getting a certain number of humans rescued). Otherwise, really fun game.

Thank you so much for the kind words! ❤

Hear you on the syringes. We had some plans to make that less of a pain but didn't quite get to it in time for the Game Jam. Will revisit it for sure!

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I just want to say thank you to everyone who plays our game!
I had a wonderful time drawing all the assets and hanging out in our stream :D
Lots of Love to all!
- Selene